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Druids -Ore feral dakara eikyou usui....-
- Growl: Cooldown changed to 8 sec.
10sec→8sec...あんまり..
Hunters -Buff....?-
- Aspect of the Viper: The per attack mana regeneration has been
reduced by 50% but this ability now generates 4% of maximum mana
every 3 sec. In addition, the per attack regeneration now also works
on melee attacks.
攻撃毎のmana regene50%down!だけどMax manaの4%を3sec毎にregene。
攻撃毎のmana regeneがmelee atackにも適用。
Mages -basic buff-
- Arcane Potency: The additional crit bonus is now consumed immediately
on cast of a travel time spell, so it is no longer possible to make
two spells benefit from one charge. (Ex. Fireball followed by Fireblast.)
Fireballとかが着弾する前にinstantのFireBlastとかをcastして2重(それぞれ)に
Crit chanceを貰えていたのを修正。
- Reduced the mana cost of Fireball, Frostbolt, Frostfire Bolt, Arcane
Blast, Arcane Missiles, and Arcane Explosion.
mana cost削減
Paladins -Big Nerf to LOL ret-
- Art of War: No longer increases critical strike damage on Judgements,
Crusader Strike, and Divine Storm, instead increases all damage done
by those abilities by a smaller amount.
JudgementsやCS/DSのCrit時のdmg減、そのかわり少しづつbase dmg上げたよ。
- Blessing of Might: Rank 8 points increased slightly to prevent from
being overwritten by Battle Shout 8 that has a shorter duration (also
applies to Greater Blessing of Might 3.)
BoMがAFOなWARのBattleShoutで上書きされなくなるよ!
Priests -shadow buff banzai,dakedo mada tarinai-
- Devouring Plague: The bonus coefficient has been increased to be on
par with other DoT spells. Base damage on ranks 7,8,and 9 decreased
to partially compensate for better scaling.
Devouring Plagueのdmg係数が他のDoTと同じ位になるよその代わりbase dmg下がるよ!!
- Shadowform: Devouring Plague, Shadow Word:Pain, and Vampiric Touch
cast in Shadowform deal increased damage percentage equal to the
player’s chance to get a spell crit on their target.
Shadowform中のDoT DMGがtargetに対するCrit chanceと同%上昇!?
- Vampiric Touch: The Spell power coefficient has been doubled and no
longer triggers Replenishment when other priests cast Mind Blast.
Vampiric TouchのSP係数が2倍に。他のPRIのMBには反応しなくなる。
Rogues -Combat Potency nerf!!yyyaaaaayy-
- Combat Potency: Now only works with auto attacks (no more Shiv.)
auto ataccksでのみ発動に。rogはeneありすぎ。
Shaman -SHM ha nigate...-
- Improved Fire Nova Totem: Increases the damage done by your Fire Nova
Totem by 10/20% and your Fire Nova totem has a 50/100% chance to stun
all targets damaged by your Fire nova Totem for 2 sec.
なんだこれ...15secに一回stampが飛んでくる感じか...?
Warlocks -yatto buff-
- Haunt: The cooldown has been changed to 8 sec, and refreshing the
Haunt will trigger the heal from the existing Haunt.This ability will
no longer heal for incorrect amounts or fail to heal when the Haunt
damage was the killing blow.
CDが8secに。Hauntの上書きでhealが発動するように。
Warriors -yoku wakaran-
- Titan’s Grip: Changed to 5% penalty.
- Inscription
Glyph of Mind Flay: Now sets snare to 10% instead of removing it.
移動速度低下無し→10%低下に変更
Glyph of Shadow: Glyph of Mind Soothe removed and replaced with this
glyph. This glyph increases spell power by 10% of spirit for 10 sec
after critting while in Shadowform.
Glyph of Mind Soothe はなくなった。
このglyphは"Spiritの10%分SPを増加"の10秒buffを10secつけるってだけに。